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CyberPunks (Custom Game Engine)

CyberPunks (Custom Game Engine)

CyberPunks is a First Person Shooter I worked on with two other developers, one artist, and one sound effects artist. CyberPunks was built in a custom game engine, which was also created by us three developers. This custom game engine used C++, DirectX, DirectXMath, DirectXTK, HLSL, Winsock, and a third party plugin called Gateware Middleware. I created a majority of the core engine systems and handled all assets used in the project by converting them into CPU and GPU formats which are loaded and parsed during runtime. The game's development took only four months to complete. It began in December 2017 and concluded on March 2018.​

© 2017-2020 by Brandon Fritz.

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